Best Quest Mods Fallout New Vegas
- For a house/quest mod I recommend Afterschool Special, it doesn't break lore and you. More like i'm in the classic fallout universe, as it's presented in Fallout New Vegas. Take a look, for me it is one of the best mods for FNV in terms of exploration.
- Project Nevada is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you.
Most mod quests, if not all, are combat-oriented. There is maybe the Collector, but even there most of the times you get the money by killing the target.

Also has a thick plot, but it is mainly a corridor shooting scenario. AWOP is a combat challenge, and Beyond Boulder Dome is mostly unfinished.Maybe you can check out the Afterschool Special and the New Bison Steve Hotel ones. They are mostly quests in a sense that you are gathering stuff to build a new player home, but they have a story. Originally posted by:Most mod quests, if not all, are combat-oriented.
Obsidian’s Fallout: New Vegas, despite being five years old, is still enjoying a booming modding scene. But what are the best Fallout: New Vegas mods? We’ve rounded them all up in this useful.
Fallout Nv Nexus
There is maybe the Collector, but even there most of the times you get the money by killing the target. Also has a thick plot, but it is mainly a corridor shooting scenario. AWOP is a combat challenge, and Beyond Boulder Dome is mostly unfinished.Maybe you can check out the Afterschool Special and the New Bison Steve Hotel ones. They are mostly quests in a sense that you are gathering stuff to build a new player home, but they have a story.yeah. I like that one. That's what made me like Autumn Leaves. It had a bunch of really well designed characters, and the fetch quests, all though annoying at first, were the best there.also, I'm not saying I don't like combat quests, I'm just saying I don't like to have to do it right off the bat.
I'm fine with doing a bunch of combat, but as long as I get decent weapons and armor along the way.
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Fallout New Vegas Story Mods
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Each post MUST have a tag for which game you are posting about.FO4 - For Fallout 4FNV - For New VegasFO3 - For Fallout 3FO2 - For Fallout 2FO1 - For Fallout 1FOT - For Fallout TacticsF76 - For Fallout 76EXAMPLE: FNV New Vegas Fiend CompanionSpoilersPlease use spoiler tags for MAJOR game events. Minor spoilers should be expected here.Type Without quotes:'Mr House is actually an Alien who started the great war' (/spoiler)To get this:Useful linksExplore the Fallout Network- Reddits Fallout Home- Discussion Fallout 3- Discussion for New Vegas- Discussion for Fallout 4- For the early Fallout games- In depth discussion for everything lore relatedVisit our sister subreddit at! If I followed that guide, I'd need about 20 mods to replace Project Nevada's features, with no guarantees whatsoever that the 20 mods cooperate as well as the single, integrated PN mod. 20 mod slots is a crippling requirement in a FNV load order.I can understand people not wanting to play with PN's features, because they do not need them to enjoy their game, but I fail to understand people who think it's cool to bash 'older' popular mods, making definitive assessments that they do not even care to base.I just see one thing, PN = 3.2 million downloads, but none of your bug reports.Come back when you've got some, especially about ruining a save.
I've been playing for over 200+ hours with a PN modded game. Maybe it's your toaster which can't keep up?. I used to play with a toaster a couple of years long ago, still on WinXP even, and even then PN was stability-wise the least of my issues.Today I still have PN installed, use probably only half of its features, but I keep it because the other half is more than worth it to me.
I don't have to chase down dozens of mini-mods like OP suggests about karma popups, perks per level, food doesn't heal, skill progression, combat tweaks, loot balance, vision modes, inventory sorter, etc., etc.Again, I respect the fact that people prefer other mods over PN, or even straight dislike what PN does, but posts claiming that a 3.2 million mod corrupts saves and is bugged while providing no evidence are worth no more than steamy pile of brahmin dung. Ah, the tried and true 'Hate PNV for upvotes!' A well-aged classic! Like Project Nevada!Most mods you use for New Vegas are going to be 'outdated' at this point. The game is almost a decade old. You should cite specific problems with a mod, not just say 'MOD BROKEN UNINSTALLED NO ENDORSEMENT.'


PNV is sitting at over a million unique downloads. Surely if it was as broken as you insist we'd hear more about it than the occasional '-INSERT SPECIFIC MODULE OF PROJECT NEVADA HERE- broke my saves/caused my game to slow down/killed my dog' don't you think?.