Fallout 4 How Many Mods Is Too Many

Fallout 4 How Many Mods Is Too Many 7,5/10 1761 reviews
  1. Fallout 4 How Many Mods Is Too Many Years
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For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled 'Too many saves help!'

Originally posted by:Wait is that 255 plugin limit still in effect since Fallout 4 is 64bit?Edit: Just want to clarify I know because its 64bit it'll get past the RAM CTD issue just to clarify I'm not confusing the two issues.It isnt related to 32 or 64 bit, the labeling system they use for plugins only has 255 possible id's there for the 256th plugin wont be able to be identified in the engine.The only way to change that is to revamp the system, and beth doesnt release the source code for the engine so its out of the question. Originally posted by:So is the probelm like i have too many mods? I have 142 mods which 92 are Plugins, or is the probelm that one of the mods i have is Unstable and that is why Fallout 4 keeps crashing on startup?could be different things. Even that all mods are ok, just loaded in the wrong order.or one mod got updated, but another one that it relies on was not.too many mods mostly means: too many for the user to handle, not the game. At some point you lose track about which had to be updated, what dependencies are between them. Originally posted by:I've personally never used more than 30ish mods at the same time and that was back in skyrim. That was a pain and a half trying to install everything in the right order and getting all the proper dependacy versions to play right with one another.

Fallout 4 How Many Mods Is Too Many Years

I can't imagine having to do that for 142 mods. I would like, need a wizard or something for that.:owforce: I still have over 70 texture mods, 50 or so enhancement mods, 15 overhaul mods, 5 UI mods including Skytweak and SkyUI, and finally 23 miscellaneous mods. Originally posted by:So is the probelm like i have too many mods? I have 142 mods which 92 are Plugins, or is the probelm that one of the mods i have is Unstable and that is why Fallout 4 keeps crashing on startup?could be different things. Even that all mods are ok, just loaded in the wrong order.or one mod got updated, but another one that it relies on was not.too many mods mostly means: too many for the user to handle, not the game. At some point you lose track about which had to be updated, what dependencies are between them.So how do i load the mods in the correct order?